Warhammer 40k Space Marine 2 just revealed the patch notes for update 6.2! There are a
few small changes that should help improve gameplay overall. Looks like the Servitors have been busy making things run smoother. The adjustments mainly focus on class perks, tweaking them a bit for a more tactical gameplay experience.
There are some overall improvements aimed at making the game run smoother. With that in mind, here’s a rundown of the changes from the Warhammer 40k Space Marine 2 update 6.2 patch notes. Let’s hope they live up to what Leandros, the Ultramarine of the Adeptus Astartes, expects.
Warhammer 40k Space Marine 2 update 6.2 patch notes
Warhammer 40k Space Marine 2 update 6.2 patch notes list of the General Fixes
- Datavault Ordeal Shredding Shrapnel now requires eliminating two enemies at once with a single frag grenade instead of three.
- Fixed an issue where the AI Director occasionally spawned excessive spore mines for an extended period.
- Resolved several bugs that caused the Assault class to teleport backward after using its Jump Pack ability.
- Applied minor localization fixes.
Warhammer 40k Space Marine 2 update 6.2 patch notes highlight Perk PvE Updates for all classes

Tactical Perks
- Heightened Vigour: Now correctly triggers on perfect Parry or Block in all cases.
- Close Targeting: Damage bonus increased from 15% to 25%.
- Concentrated Fire: Auspex Scan zone bonus duration increased from 40% to 60%.
Assault Perks
- Perseverance: Damage reduction bonus raised from 15% to 25%.
Vanguard Perks
- Restless Fortitude: Damage reduction bonus boosted from 20% to 40%.
- Tactical Prowess: Minimum enemy HP for auto finisher increased from 25% to 33%.
- Unmatched Zeal: Health regeneration bonus improved from 20% to 30%.
Sniper Perks
- Block Break: Damage bonus increased from 25% to 50%.
- Evasion: Fixed a typo in the description; it now correctly displays a 30-second cooldown instead of 15 seconds.
- Efficient Readiness: The description now properly states a 20% movement boost instead of 10%.
- Pattern of Excellence: The cooldown now correctly shows 30 seconds instead of 180 seconds.
Bulwark Perks
- Chapter Banner (starting perk): Bonus health increased from 20% to 30%.
- Emergency Countermeasure: Cooldown reduced from 120 to 90 seconds.
- Defensive Mastery: Cooldown reduced from 120 to 90 seconds.
- Glory’s Shield: Now protects against all damage, not just ranged damage.
- Invigorating Icon: The ability regeneration slowdown issue is fixed, but the penalty is now -50% instead of -100%.
Heavy Perks
- Fortitude: Health bonus increased from 20% to 30%.
- Conversion Field: Radius expanded from 10 to 20 meters.
Weapons Balancing listed in the Warhammer 40k Space Marine 2 update 6.2 patch notes

Power Sword
- Overall base damage increased by 5%
- Power Stance combo damage additionally increased:
- Attack 1 +10%
- Attack 2 +20%
- Attack 3 +30%”
Along with the changes we talked about earlier, the update 6.2 patch notes for Warhammer 40k Space Marine 2 dive into some tech details. There are two main points they’ve examined.
- Crash fixes and general stability improvements.
- General connectivity improvements.
That’s all the developers have in store for now.